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Silvitni

Archon

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Archon
Amarr Empire
Amarr Empire
ECM PRIORITY
NONE
RADAR
what's this?
CARRIERS
ARCHON CLASS
first highlight
High Amount of Low Slots
HIGHLIGHTS
structure hitpoints
10,000 m³ Fleet Hangar
HIGHLIGHTS
structure hitpoints
1,000,000 m³ Ship Maintenance Bay
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
 

The Archon was commissioned by the Amarr Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.

SHIP BONUSES

Amarr Carrier bonuses (per skill level):
4% bonus to all armor resistances
5% bonus to Cenobite Support Fighter neutralization optimal range
1% bonus to Armored Command and Information Command burst strength and duration
Role Bonus:
• Can fit Networked Sensor Array
• Can fit two Command Burst modules
200% bonus to Command Burst area of effect range
• Can launch Light and Support Fighters
• Can lock at extended ranges
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
147d 13h 43m 40s
Grouping
▪ Role(s) unspecified
▪ Variations

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